The Logbook Project

Tabletop Roleplaying Game Design

The publishing name of Max Hervieux.

New games available on Patreon! $3 for the most recent, $10 for my whole collection.*

All games available individually on The Store, DrivethruRPG, and Itch.io.

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Tabletop Game Design:

Legend of the Elements, elemental magic kung-fu wuxia action Powered by the Apocalypse.
Legend of the Elements 2nd Edition is in development on Patreon! Weekly updates with the newest content I’ve made, for the $3 tier and higher!
*Full 1st Edition not included in Patreon Backlog.

Worlds Without Harmony, a game about ideological conflicts, unanswerable questions, and the people caught between them.

*Not be available in Patreon Backlog.

TITAN/child, children in a living mech trying to save the world at the cost of their innocence, or more.

Blood/Lust, gothic romantic horror the forbidden love between a vampire and their lover.

Magical/Girl, a normal girl and a spirit of justice face down dark spirits with compassion and understanding.
Currently under development! The prologue, Becoming Magic, is available on Patreon, with additional chapters added monthly! Two chapters have already been added!

Diadem, a game of Roman oratory and political backstabbing while trying to choose a new ruler.

In The Court Of The Poison King, desperate courtiers turning on each other to save a dying kingdom.

Remember Us., the decaying record of a surreal journey, already half-forgotten.

The Quiet Tower, collaborating on a great project until our differences bring it all down.

Overview of my Patreon games, including all the above* and more.

Other Projects, released for free, including a bunch of custom Monsterhearts content.

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Art:

Learning Pixel Art, an instructional book for learning this precise digital art form.

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About Max Hervieux:

Max is a bisexual cis man (he/him/his) who lives in Seattle, Washington. An avid roleplayer and artist, he lives with his fiancée Rebecca and their cats Ruby and Python. If you have any questions, please feel free to contact him by email at thelogbookproject@gmail.com or on Twitter @Logbook_Project.

Diadem

Diadem Logo Text.png
Diadem Logo Text.png

Diadem

$7.00

Diadem is a game about a succession crisis in the Roman Empire. It fits on the front and back of a single page, and is about desperation, fear, ambition, and petty squabbling and maneuvering in a time when only unity can save the Empire. Though historical, no prior knowledge of Rome necessary!

It is a GMless game for exactly 5 players. IT can work with 4, but it’s really better with 5. Loosely inspired by Ben Lehman's Amidst Endless Quiet.

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The year is 270 AD. The Roman emperor Gothicus is dead of the Plague. The great general Aurelian had been chosen and been made ready to succeed the emperor, which would have been great if he hadn’t died hours before Gothicus, vanquishing barbarians in the Haemus Mountains. Those fool senators in Rome elevated the former emperor’s brother Quintillus to the office, but he has not the skill, influence, or will to do the job well. It is up to you, the high command of the imperial army, to pluck your next leader from your camp in the city of Sirmium.

If this were any other decade, maybe things would not be so urgent. The West seceded and formed the Gallic Kingdom, and the East is under the sway of the merchant empire of Palmyra, forming a wall between you and the warmongering Persians. In the South, the fields of Africa that keep you fed are defenseless, and it is all you can do to hold the North against the barbarian Germans. The cries of usurpers break out on a yearly basis.

If you choose wrong, you might lose even more - even Rome is not safe these days. But if you choose right, then maybe, just maybe...
You might be able to take it all back.



Diadem is a game about a succession crisis in the Roman Empire. It fits on the front and back of a single page, and is about desperation, fear, ambition, and petty squabbling and maneuvering in a time when only unity can save the Empire. Though historical, no prior knowledge of Rome necessary!

It is a GMless game for exactly 5 players. IT can work with 4, but it’s really better with 5. Loosely inspired by Ben Lehman's Amidst Endless Quiet.


Diadem is a sibling project to In The Court Of The Poison King, another historical fiction game about a power struggle in the classical era. They will eventually be collected together with a third game to form the Roman-themed anthology Antiquity.

This game was originally designed for my Patreon, and is available in my Patreon Backlog, a collection of all of my Patreon games. The backlog can be accessed for a mere $10 per month.