Worlds Without Harmony
Worlds Without Harmony
A story game about ideological conflicts, unanswerable questions, and the people caught up in them.
A GMless game for 3-5 players.
Some questions have no right answer. How can humans preserve the world without sacrificing progress? What is the proper way for a government to relate to its people? How tough do things need to get before people should prioritize themselves over others?
No one answer satisfies everyone, because the things we want are sometimes mutually exclusive. Camps, factions, and parties organize around answers to these questions, but some people don’t know where they fit in. Worlds Without Harmony is a game about those people, exploring the stances and factions in a conflict, and changing and watching those Factions as they come together and tear apart.
Each game of Worlds Without Harmony revolves around a Tension, a specific irreconcilable ideological question. This book contains the following three Tensions:
Natural and Industrial, Liberty and Order, Survival and Decency,
as well as guidelines to writing your own Tensions to explore.